Table of Contents

Struct TutorialEntryId

Namespace
Root
Assembly
SPZGameAssembly.dll
public struct TutorialEntryId
Extension Methods

Constructors

TutorialEntryId(string)

public TutorialEntryId(string id)

Parameters

id string

Fields

Empty

public static TutorialEntryId Empty

Field Value

TutorialEntryId

Id

[SerializeField]
public string Id

Field Value

string

Properties

HasValue

public bool HasValue { get; }

Property Value

bool

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

Equals(TutorialEntryId)

public bool Equals(TutorialEntryId other)

Parameters

other TutorialEntryId

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(TutorialEntryId, TutorialEntryId)

public static bool operator ==(TutorialEntryId lhs, TutorialEntryId rhs)

Parameters

lhs TutorialEntryId
rhs TutorialEntryId

Returns

bool

operator !=(TutorialEntryId, TutorialEntryId)

public static bool operator !=(TutorialEntryId lhs, TutorialEntryId rhs)

Parameters

lhs TutorialEntryId
rhs TutorialEntryId

Returns

bool