Table of Contents

Struct IslandDefinitionId

Namespace
Root
Assembly
Game.Core.Map.Simulation.dll
public readonly struct IslandDefinitionId
Extension Methods

Constructors

IslandDefinitionId(string)

public IslandDefinitionId(string id)

Parameters

id string

Fields

Name

public readonly string Name

Field Value

string

Properties

Invalid

public static IslandDefinitionId Invalid { get; }

Property Value

IslandDefinitionId

Methods

Equals(IslandDefinitionId)

public bool Equals(IslandDefinitionId other)

Parameters

other IslandDefinitionId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(IslandDefinitionId, IslandDefinitionId)

public static bool operator ==(IslandDefinitionId lhs, IslandDefinitionId rhs)

Parameters

lhs IslandDefinitionId
rhs IslandDefinitionId

Returns

bool

operator !=(IslandDefinitionId, IslandDefinitionId)

public static bool operator !=(IslandDefinitionId lhs, IslandDefinitionId rhs)

Parameters

lhs IslandDefinitionId
rhs IslandDefinitionId

Returns

bool