Struct IslandDefinitionId
- Namespace
- Root
- Assembly
- Game.Core.Map.Simulation.dll
public readonly struct IslandDefinitionId
- Extension Methods
Constructors
IslandDefinitionId(string)
public IslandDefinitionId(string id)
Parameters
idstring
Fields
Name
public readonly string Name
Field Value
- string
Properties
Invalid
public static IslandDefinitionId Invalid { get; }
Property Value
Methods
Equals(IslandDefinitionId)
public bool Equals(IslandDefinitionId other)
Parameters
otherIslandDefinitionId
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
ToString()
public override string ToString()
Returns
- string
Operators
operator ==(IslandDefinitionId, IslandDefinitionId)
public static bool operator ==(IslandDefinitionId lhs, IslandDefinitionId rhs)
Parameters
lhsIslandDefinitionIdrhsIslandDefinitionId
Returns
- bool
operator !=(IslandDefinitionId, IslandDefinitionId)
public static bool operator !=(IslandDefinitionId lhs, IslandDefinitionId rhs)
Parameters
lhsIslandDefinitionIdrhsIslandDefinitionId
Returns
- bool