Class IslandFramesDrawer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class IslandFramesDrawer : IMapSubDrawer, IMapSubDrawerIslandEventListener
- Inheritance
-
objectIslandFramesDrawer
- Implements
- Extension Methods
Constructors
IslandFramesDrawer(GraphicSettings, MetaIslandFrameGenerationResources, IGameResourcesAccessor)
public IslandFramesDrawer(GraphicSettings graphicSettings, MetaIslandFrameGenerationResources islandFrameGenerationResources, IGameResourcesAccessor mapResourceAccessor)
Parameters
graphicSettingsGraphicSettingsislandFrameGenerationResourcesMetaIslandFrameGenerationResourcesmapResourceAccessorIGameResourcesAccessor
Methods
Dispose()
public void Dispose()
Draw(FrameDrawOptionsNoLOD, MapCullResult)
public void Draw(FrameDrawOptionsNoLOD options, MapCullResult cullResult)
Parameters
optionsFrameDrawOptionsNoLODcullResultMapCullResult
RegisterIsland(IslandModel)
public void RegisterIsland(IslandModel island)
Parameters
islandIslandModel
UnregisterIsland(IslandModel)
public void UnregisterIsland(IslandModel island)
Parameters
islandIslandModel