Table of Contents

Class IslandFramesDrawer

Namespace
Root
Assembly
SPZGameAssembly.dll
public class IslandFramesDrawer : IMapSubDrawer, IMapSubDrawerIslandEventListener
Inheritance
object
IslandFramesDrawer
Implements
Extension Methods

Constructors

IslandFramesDrawer(GraphicSettings, MetaIslandFrameGenerationResources, IGameResourcesAccessor)

public IslandFramesDrawer(GraphicSettings graphicSettings, MetaIslandFrameGenerationResources islandFrameGenerationResources, IGameResourcesAccessor mapResourceAccessor)

Parameters

graphicSettings GraphicSettings
islandFrameGenerationResources MetaIslandFrameGenerationResources
mapResourceAccessor IGameResourcesAccessor

Methods

Dispose()

public void Dispose()

Draw(FrameDrawOptionsNoLOD, MapCullResult)

public void Draw(FrameDrawOptionsNoLOD options, MapCullResult cullResult)

Parameters

options FrameDrawOptionsNoLOD
cullResult MapCullResult

RegisterIsland(IslandModel)

public void RegisterIsland(IslandModel island)

Parameters

island IslandModel

UnregisterIsland(IslandModel)

public void UnregisterIsland(IslandModel island)

Parameters

island IslandModel