Struct IslandPlacement
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct IslandPlacement : IEntityPlacement<IslandDescriptor>, IEntityPlacement
- Implements
- Extension Methods
Constructors
IslandPlacement(IslandDescriptor, PlacementAllowability, int)
public IslandPlacement(IslandDescriptor descriptor, PlacementAllowability placementAllowabilityStatus, int placementIndex)
Parameters
descriptorIslandDescriptorplacementAllowabilityStatusPlacementAllowabilityplacementIndexint
Properties
Descriptor
public IslandDescriptor Descriptor { get; }
Property Value
PlacementAllowability
public PlacementAllowability PlacementAllowability { get; }
Property Value
PlacementIndex
public int PlacementIndex { get; }
Property Value
- int
Methods
Equals(IslandPlacement)
public bool Equals(IslandPlacement other)
Parameters
otherIslandPlacement
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int