Table of Contents

Class LaneSound

Namespace
Root
Assembly
SPZGameAssembly.dll
public class LaneSound
Inheritance
object
LaneSound
Extension Methods

Constructors

LaneSound()

public LaneSound()

Fields

Comment

public string Comment

Field Value

string

Effect

[FormerlySerializedAs("Sound")]
public SoundEffect Effect

Field Value

SoundEffect

LOD

public SoundLOD LOD

Field Value

SoundLOD

Offset

[Tooltip("Time during the lane process, when the sound effect starts playing [0:1].")]
[Range(0, 1)]
public float Offset

Field Value

float

PitchByResearchSpeed

public bool PitchByResearchSpeed

Field Value

bool

ValidResearchSpeeds

[Tooltip("Defines the range of research speeds (%) in which this sound is played.")]
public Vector2Int ValidResearchSpeeds

Field Value

Vector2Int