Table of Contents

Struct MetaBuildingDefinitionId

Namespace
Root
Assembly
SPZGameAssembly.dll
public struct MetaBuildingDefinitionId
Extension Methods

Constructors

MetaBuildingDefinitionId(string)

public MetaBuildingDefinitionId(string id)

Parameters

id string

Fields

Empty

public static MetaBuildingDefinitionId Empty

Field Value

MetaBuildingDefinitionId

Id

[SerializeField]
public string Id

Field Value

string

Properties

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Equals(MetaBuildingDefinitionId)

public bool Equals(MetaBuildingDefinitionId other)

Parameters

other MetaBuildingDefinitionId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(MetaBuildingDefinitionId, MetaBuildingDefinitionId)

public static bool operator ==(MetaBuildingDefinitionId lhs, MetaBuildingDefinitionId rhs)

Parameters

lhs MetaBuildingDefinitionId
rhs MetaBuildingDefinitionId

Returns

bool

operator !=(MetaBuildingDefinitionId, MetaBuildingDefinitionId)

public static bool operator !=(MetaBuildingDefinitionId lhs, MetaBuildingDefinitionId rhs)

Parameters

lhs MetaBuildingDefinitionId
rhs MetaBuildingDefinitionId

Returns

bool