Table of Contents

Struct MetaIslandDefinitionGroupId

Namespace
Root
Assembly
SPZGameAssembly.dll
public struct MetaIslandDefinitionGroupId
Extension Methods

Constructors

MetaIslandDefinitionGroupId(string)

public MetaIslandDefinitionGroupId(string id)

Parameters

id string

Fields

Empty

public static MetaIslandDefinitionGroupId Empty

Field Value

MetaIslandDefinitionGroupId

Id

[SerializeField]
public string Id

Field Value

string

Properties

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Equals(MetaIslandDefinitionGroupId)

public bool Equals(MetaIslandDefinitionGroupId other)

Parameters

other MetaIslandDefinitionGroupId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(MetaIslandDefinitionGroupId, MetaIslandDefinitionGroupId)

public static bool operator ==(MetaIslandDefinitionGroupId lhs, MetaIslandDefinitionGroupId rhs)

Parameters

lhs MetaIslandDefinitionGroupId
rhs MetaIslandDefinitionGroupId

Returns

bool

operator !=(MetaIslandDefinitionGroupId, MetaIslandDefinitionGroupId)

public static bool operator !=(MetaIslandDefinitionGroupId lhs, MetaIslandDefinitionGroupId rhs)

Parameters

lhs MetaIslandDefinitionGroupId
rhs MetaIslandDefinitionGroupId

Returns

bool