Table of Contents

Struct MetaIslandDefinitionId

Namespace
Root
Assembly
SPZGameAssembly.dll
public struct MetaIslandDefinitionId
Extension Methods

Constructors

MetaIslandDefinitionId(string)

public MetaIslandDefinitionId(string id)

Parameters

id string

Fields

Empty

public static MetaIslandDefinitionId Empty

Field Value

MetaIslandDefinitionId

Id

[SerializeField]
public string Id

Field Value

string

Properties

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Equals(MetaIslandDefinitionId)

public bool Equals(MetaIslandDefinitionId other)

Parameters

other MetaIslandDefinitionId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(MetaIslandDefinitionId, MetaIslandDefinitionId)

public static bool operator ==(MetaIslandDefinitionId lhs, MetaIslandDefinitionId rhs)

Parameters

lhs MetaIslandDefinitionId
rhs MetaIslandDefinitionId

Returns

bool

operator !=(MetaIslandDefinitionId, MetaIslandDefinitionId)

public static bool operator !=(MetaIslandDefinitionId lhs, MetaIslandDefinitionId rhs)

Parameters

lhs MetaIslandDefinitionId
rhs MetaIslandDefinitionId

Returns

bool