Struct MetaPlayerLevelGoalId
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public struct MetaPlayerLevelGoalId
- Extension Methods
Constructors
MetaPlayerLevelGoalId(string)
public MetaPlayerLevelGoalId(string id)
Parameters
idstring
Fields
Empty
public static MetaPlayerLevelGoalId Empty
Field Value
Id
[SerializeField]
public string Id
Field Value
- string
Properties
IsEmpty
public bool IsEmpty { get; }
Property Value
- bool
Methods
Equals(MetaPlayerLevelGoalId)
public bool Equals(MetaPlayerLevelGoalId other)
Parameters
otherMetaPlayerLevelGoalId
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
ToString()
public override string ToString()
Returns
- string
Operators
operator ==(MetaPlayerLevelGoalId, MetaPlayerLevelGoalId)
public static bool operator ==(MetaPlayerLevelGoalId lhs, MetaPlayerLevelGoalId rhs)
Parameters
Returns
- bool
operator !=(MetaPlayerLevelGoalId, MetaPlayerLevelGoalId)
public static bool operator !=(MetaPlayerLevelGoalId lhs, MetaPlayerLevelGoalId rhs)
Parameters
Returns
- bool