Table of Contents

Struct MetaPlayerLevelGoalId

Namespace
Root
Assembly
SPZGameAssembly.dll
public struct MetaPlayerLevelGoalId
Extension Methods

Constructors

MetaPlayerLevelGoalId(string)

public MetaPlayerLevelGoalId(string id)

Parameters

id string

Fields

Empty

public static MetaPlayerLevelGoalId Empty

Field Value

MetaPlayerLevelGoalId

Id

[SerializeField]
public string Id

Field Value

string

Properties

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Equals(MetaPlayerLevelGoalId)

public bool Equals(MetaPlayerLevelGoalId other)

Parameters

other MetaPlayerLevelGoalId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(MetaPlayerLevelGoalId, MetaPlayerLevelGoalId)

public static bool operator ==(MetaPlayerLevelGoalId lhs, MetaPlayerLevelGoalId rhs)

Parameters

lhs MetaPlayerLevelGoalId
rhs MetaPlayerLevelGoalId

Returns

bool

operator !=(MetaPlayerLevelGoalId, MetaPlayerLevelGoalId)

public static bool operator !=(MetaPlayerLevelGoalId lhs, MetaPlayerLevelGoalId rhs)

Parameters

lhs MetaPlayerLevelGoalId
rhs MetaPlayerLevelGoalId

Returns

bool