Class MetaShapeColorScheme
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[CreateAssetMenu(fileName = "Shape Color Scheme", menuName = "Metadata/Shape Color Scheme")]
public class MetaShapeColorScheme : ScriptableObject
- Inheritance
-
objectObjectScriptableObjectMetaShapeColorScheme
- Extension Methods
Constructors
MetaShapeColorScheme()
public MetaShapeColorScheme()
Fields
DefaultColor
public MetaShapeColor DefaultColor
Field Value
MixResults
[Header("Mixing")]
[Space(20)]
public MetaShapeColorScheme.MixingData[] MixResults
Field Value
PlayerObtainableColors
public List<MetaShapeColor> PlayerObtainableColors
Field Value
- List<MetaShapeColor>
PrimaryColors
[Header("Colors")]
[Space(20)]
public List<MetaShapeColor> PrimaryColors
Field Value
- List<MetaShapeColor>
SecondaryColors
public List<MetaShapeColor> SecondaryColors
Field Value
- List<MetaShapeColor>
TertiaryColors
public List<MetaShapeColor> TertiaryColors
Field Value
- List<MetaShapeColor>
VisualizationSchemes
[Header("Materials & Rendering")]
[Space(20)]
public EditorDict<ColorVisualizationSchemeType, MetaShapeColorVisualizationScheme> VisualizationSchemes
Field Value
Properties
ColorSchemeId
public ShapeColorSchemeId ColorSchemeId { get; }
Property Value
Methods
OnValidate()
public void OnValidate()