Class ProcessingUpdateStrategy
- Namespace
- Root
- Assembly
- Game.Content.Features.dll
public class ProcessingUpdateStrategy : ISimulationUpdateStrategy
- Inheritance
-
objectProcessingUpdateStrategy
- Implements
- Extension Methods
Constructors
ProcessingUpdateStrategy(Ticks, Ticks, IReadOnlyList<Ticks>)
public ProcessingUpdateStrategy(Ticks maxSimulationUpdateDelta, Ticks maxSimulatorIncrement, IReadOnlyList<Ticks> requiredUpdateTicksByLOD)
Parameters
maxSimulationUpdateDeltaTicksmaxSimulatorIncrementTicksrequiredUpdateTicksByLODIReadOnlyList<Ticks>
Methods
EvaluateUpdateNeed(SimulationCluster, SimulationLOD, Ticks)
public UpdateNeed EvaluateUpdateNeed(SimulationCluster cluster, SimulationLOD lod, Ticks simulationEndTime)
Parameters
clusterSimulationClusterlodSimulationLODsimulationEndTimeTicks