Struct PropertyBlockHash
- Namespace
- Root
- Assembly
- Game.Core.Rendering.dll
public readonly struct PropertyBlockHash
- Extension Methods
Constructors
PropertyBlockHash(uint)
public PropertyBlockHash(uint id)
Parameters
iduint
Fields
Empty
public static readonly PropertyBlockHash Empty
Field Value
Id
public readonly uint Id
Field Value
- uint
Properties
Acquired
public bool Acquired { get; }
Property Value
- bool
Methods
Equals(PropertyBlockHash)
public bool Equals(PropertyBlockHash other)
Parameters
otherPropertyBlockHash
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
ToString()
public override string ToString()
Returns
- string
Operators
operator ==(in PropertyBlockHash, in PropertyBlockHash)
public static bool operator ==(in PropertyBlockHash left, in PropertyBlockHash right)
Parameters
leftPropertyBlockHashrightPropertyBlockHash
Returns
- bool
operator !=(in PropertyBlockHash, in PropertyBlockHash)
public static bool operator !=(in PropertyBlockHash left, in PropertyBlockHash right)
Parameters
leftPropertyBlockHashrightPropertyBlockHash
Returns
- bool