Table of Contents

Struct PropertyBlockHash

Namespace
Root
Assembly
Game.Core.Rendering.dll
public readonly struct PropertyBlockHash
Extension Methods

Constructors

PropertyBlockHash(uint)

public PropertyBlockHash(uint id)

Parameters

id uint

Fields

Empty

public static readonly PropertyBlockHash Empty

Field Value

PropertyBlockHash

Id

public readonly uint Id

Field Value

uint

Properties

Acquired

public bool Acquired { get; }

Property Value

bool

Methods

Equals(PropertyBlockHash)

public bool Equals(PropertyBlockHash other)

Parameters

other PropertyBlockHash

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(in PropertyBlockHash, in PropertyBlockHash)

public static bool operator ==(in PropertyBlockHash left, in PropertyBlockHash right)

Parameters

left PropertyBlockHash
right PropertyBlockHash

Returns

bool

operator !=(in PropertyBlockHash, in PropertyBlockHash)

public static bool operator !=(in PropertyBlockHash left, in PropertyBlockHash right)

Parameters

left PropertyBlockHash
right PropertyBlockHash

Returns

bool