Table of Contents

Struct SavegameModSignature

Namespace
Root
Assembly
SPZGameAssembly.dll
public readonly struct SavegameModSignature
Extension Methods

Constructors

SavegameModSignature(IModId, SemVersion, bool, string)

public SavegameModSignature(IModId modId, SemVersion version, bool affectsSaveGames, string title)

Parameters

modId IModId
version SemVersion
affectsSaveGames bool
title string

Fields

AffectsSaveGames

public readonly bool AffectsSaveGames

Field Value

bool

ModId

public readonly IModId ModId

Field Value

IModId

Title

public readonly string Title

Field Value

string

Version

public readonly SemVersion Version

Field Value

SemVersion

Methods

Equals(SavegameModSignature)

public bool Equals(SavegameModSignature other)

Parameters

other SavegameModSignature

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

Operators

operator ==(SavegameModSignature, SavegameModSignature)

public static bool operator ==(SavegameModSignature left, SavegameModSignature right)

Parameters

left SavegameModSignature
right SavegameModSignature

Returns

bool

operator !=(SavegameModSignature, SavegameModSignature)

public static bool operator !=(SavegameModSignature left, SavegameModSignature right)

Parameters

left SavegameModSignature
right SavegameModSignature

Returns

bool