Struct SavegameModSignature
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct SavegameModSignature
- Extension Methods
Constructors
SavegameModSignature(IModId, SemVersion, bool, string)
public SavegameModSignature(IModId modId, SemVersion version, bool affectsSaveGames, string title)
Parameters
modIdIModIdversionSemVersionaffectsSaveGamesbooltitlestring
Fields
AffectsSaveGames
public readonly bool AffectsSaveGames
Field Value
- bool
ModId
public readonly IModId ModId
Field Value
Title
public readonly string Title
Field Value
- string
Version
public readonly SemVersion Version
Field Value
- SemVersion
Methods
Equals(SavegameModSignature)
public bool Equals(SavegameModSignature other)
Parameters
otherSavegameModSignature
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
Operators
operator ==(SavegameModSignature, SavegameModSignature)
public static bool operator ==(SavegameModSignature left, SavegameModSignature right)
Parameters
leftSavegameModSignaturerightSavegameModSignature
Returns
- bool
operator !=(SavegameModSignature, SavegameModSignature)
public static bool operator !=(SavegameModSignature left, SavegameModSignature right)
Parameters
leftSavegameModSignaturerightSavegameModSignature
Returns
- bool