Table of Contents

Class SerializedGameScenario

Namespace
Root
Assembly
SPZGameAssembly.dll
public class SerializedGameScenario
Inheritance
object
SerializedGameScenario
Extension Methods

Constructors

SerializedGameScenario()

public SerializedGameScenario()

Fields

CinematicIntroConfig

public SerializedCinematicIntroConfig CinematicIntroConfig

Field Value

SerializedCinematicIntroConfig

ConvertersConfig

public SerializedConvertersConfig ConvertersConfig

Field Value

SerializedConvertersConfig

Description

public string Description

Field Value

string

ExampleShapes

public string[] ExampleShapes

Field Value

string[]

FormatVersion

public int FormatVersion

Field Value

int

GameVersion

public int GameVersion

Field Value

int

IsTutorial

public bool IsTutorial

Field Value

bool

Mechanics

public SerializedResearchMechanics Mechanics

Field Value

SerializedResearchMechanics

NextScenarios

public string[] NextScenarios

Field Value

string[]

PlayerBadge

public SerializedPlayerBadge PlayerBadge

Field Value

SerializedPlayerBadge

PlayerLevelConfig

public SerializedResearchPlayerLevelConfig PlayerLevelConfig

Field Value

SerializedResearchPlayerLevelConfig

PreviewImageId

public string PreviewImageId

Field Value

string

Progression

public SerializedResearchProgression Progression

Field Value

SerializedResearchProgression

RailColorsConfig

public SerializedRailColorsConfig RailColorsConfig

Field Value

SerializedRailColorsConfig

ResearchConfig

public SerializedResearchConfig ResearchConfig

Field Value

SerializedResearchConfig

ResearchStationConfig

public SerializedResearchStationConfig ResearchStationConfig

Field Value

SerializedResearchStationConfig

StartingLocation

public SerializedStartingLocationData StartingLocation

Field Value

SerializedStartingLocationData

SupportedGameModes

public string[] SupportedGameModes

Field Value

string[]

Title

public string Title

Field Value

string

ToolbarConfig

public LazySerializedToolbarConfig ToolbarConfig

Field Value

LazySerializedToolbarConfig

UniqueId

public string UniqueId

Field Value

string

Methods

DeepCopy(SerializedGameScenario)

public static SerializedGameScenario DeepCopy(SerializedGameScenario reference)

Parameters

reference SerializedGameScenario

Returns

SerializedGameScenario