Struct SerializedPlacerId
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public struct SerializedPlacerId
- Extension Methods
Constructors
SerializedPlacerId(string)
public SerializedPlacerId(string id)
Parameters
idstring
Fields
Empty
public static SerializedPlacerId Empty
Field Value
Id
[SerializeField]
public string Id
Field Value
- string
Properties
HasValue
public bool HasValue { get; }
Property Value
- bool
IsEmpty
public bool IsEmpty { get; }
Property Value
- bool
Methods
Equals(SerializedPlacerId)
public bool Equals(SerializedPlacerId other)
Parameters
otherSerializedPlacerId
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetAvailablePlacers()
public static string[] GetAvailablePlacers()
Returns
- string[]
GetHashCode()
public override int GetHashCode()
Returns
- int
ToString()
public override string ToString()
Returns
- string
Operators
operator ==(SerializedPlacerId, SerializedPlacerId)
public static bool operator ==(SerializedPlacerId lhs, SerializedPlacerId rhs)
Parameters
lhsSerializedPlacerIdrhsSerializedPlacerId
Returns
- bool
operator !=(SerializedPlacerId, SerializedPlacerId)
public static bool operator !=(SerializedPlacerId lhs, SerializedPlacerId rhs)
Parameters
lhsSerializedPlacerIdrhsSerializedPlacerId
Returns
- bool