Table of Contents

Struct ShapesConfigurationId

Namespace
Root
Assembly
SPZGameAssembly.dll
public struct ShapesConfigurationId
Extension Methods

Constructors

ShapesConfigurationId(string)

public ShapesConfigurationId(string id)

Parameters

id string

Fields

Empty

public static ShapesConfigurationId Empty

Field Value

ShapesConfigurationId

Id

[SerializeField]
public string Id

Field Value

string

Properties

HasValue

public bool HasValue { get; }

Property Value

bool

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Equals(ShapesConfigurationId)

public bool Equals(ShapesConfigurationId other)

Parameters

other ShapesConfigurationId

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(ShapesConfigurationId, ShapesConfigurationId)

public static bool operator ==(ShapesConfigurationId lhs, ShapesConfigurationId rhs)

Parameters

lhs ShapesConfigurationId
rhs ShapesConfigurationId

Returns

bool

operator !=(ShapesConfigurationId, ShapesConfigurationId)

public static bool operator !=(ShapesConfigurationId lhs, ShapesConfigurationId rhs)

Parameters

lhs ShapesConfigurationId
rhs ShapesConfigurationId

Returns

bool