Struct SignalNetworkJunction
- Namespace
- Root
- Assembly
- Game.Content.dll
public readonly struct SignalNetworkJunction
- Extension Methods
Constructors
SignalNetworkJunction(in BuildingInstance, in FixedList64Bytes<GlobalTilePivot>)
public SignalNetworkJunction(in BuildingInstance building, in FixedList64Bytes<GlobalTilePivot> pivots)
Parameters
buildingBuildingInstancepivotsFixedList64Bytes<GlobalTilePivot>
Fields
Building
public readonly BuildingInstance Building
Field Value
Invalid
public static readonly SignalNetworkJunction Invalid
Field Value
Pivots
public readonly FixedList64Bytes<GlobalTilePivot> Pivots
Field Value
Methods
Equals(SignalNetworkJunction)
public bool Equals(SignalNetworkJunction other)
Parameters
otherSignalNetworkJunction
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
ToString()
public override string ToString()
Returns
- string
Operators
operator ==(in SignalNetworkJunction, in SignalNetworkJunction)
public static bool operator ==(in SignalNetworkJunction lhs, in SignalNetworkJunction rhs)
Parameters
Returns
- bool
operator !=(in SignalNetworkJunction, in SignalNetworkJunction)
public static bool operator !=(in SignalNetworkJunction lhs, in SignalNetworkJunction rhs)
Parameters
Returns
- bool