Table of Contents

Struct SignalNetworkJunction

Namespace
Root
Assembly
Game.Content.dll
public readonly struct SignalNetworkJunction
Extension Methods

Constructors

SignalNetworkJunction(in BuildingInstance, in FixedList64Bytes<GlobalTilePivot>)

public SignalNetworkJunction(in BuildingInstance building, in FixedList64Bytes<GlobalTilePivot> pivots)

Parameters

building BuildingInstance
pivots FixedList64Bytes<GlobalTilePivot>

Fields

Building

public readonly BuildingInstance Building

Field Value

BuildingInstance

Invalid

public static readonly SignalNetworkJunction Invalid

Field Value

SignalNetworkJunction

Pivots

public readonly FixedList64Bytes<GlobalTilePivot> Pivots

Field Value

FixedList64Bytes<GlobalTilePivot>

Methods

Equals(SignalNetworkJunction)

public bool Equals(SignalNetworkJunction other)

Parameters

other SignalNetworkJunction

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(in SignalNetworkJunction, in SignalNetworkJunction)

public static bool operator ==(in SignalNetworkJunction lhs, in SignalNetworkJunction rhs)

Parameters

lhs SignalNetworkJunction
rhs SignalNetworkJunction

Returns

bool

operator !=(in SignalNetworkJunction, in SignalNetworkJunction)

public static bool operator !=(in SignalNetworkJunction lhs, in SignalNetworkJunction rhs)

Parameters

lhs SignalNetworkJunction
rhs SignalNetworkJunction

Returns

bool