Class SpaceBeltPortReceiverSimulation
- Namespace
- Root
- Assembly
- Game.Content.dll
public class SpaceBeltPortReceiverSimulation : Simulation<SpacePathToBeltPortReceiverSimulationState>, IItemSimulation, IUpdatableSimulation, ISimulation, IBeltSimulationWithBufferOutput
- Inheritance
-
objectSpaceBeltPortReceiverSimulation
- Implements
- Inherited Members
- Extension Methods
Constructors
SpaceBeltPortReceiverSimulation(SpacePathToBeltPortReceiverSimulationState, BeltSpeed, IBeltSpeed, ISimulationBufferOutput<IBeltItem>)
public SpaceBeltPortReceiverSimulation(SpacePathToBeltPortReceiverSimulationState state, BeltSpeed conveyorSpeed, IBeltSpeed jumpSpeed, ISimulationBufferOutput<IBeltItem> bufferOutput)
Parameters
stateSpacePathToBeltPortReceiverSimulationStateconveyorSpeedBeltSpeedjumpSpeedIBeltSpeedbufferOutputISimulationBufferOutput<IBeltItem>
Fields
InputLane
public readonly BeltLane InputLane
Field Value
PathLane
public readonly FastBeltPathLane PathLane
Field Value
Properties
BufferOutput
public ISimulationBufferOutput<IBeltItem> BufferOutput { get; }
Property Value
NumItemProviders
public int NumItemProviders { get; }
Property Value
- int
NumItemReceivers
public int NumItemReceivers { get; }
Property Value
- int
Methods
ClearContent()
public void ClearContent()
GetItemProvider(int)
public IItemProvider GetItemProvider(int index)
Parameters
indexint
Returns
TraverseLanes<TTraverser>(TTraverser)
public void TraverseLanes<TTraverser>(TTraverser traverser) where TTraverser : IItemLaneTraverser
Parameters
traverserTTraverser
Type Parameters
TTraverser
Update(Ticks, Ticks)
public void Update(Ticks startTicks, Ticks deltaTicks)