Class SpaceBeltPortSystem
- Namespace
- Root
- Assembly
- Game.Content.dll
public class SpaceBeltPortSystem : SpacePathPortSystem<SpaceBeltInputConnector, SpaceBeltOutputConnector>, ITileSimulationSystem, ISpecializedBuildingTenantSimulationSystem, IBuildingTenantSimulationSystem, IIslandTenantSimulationSystem, ISimulationSystem
- Inheritance
-
objectSpaceBeltPortSystem
- Implements
- Inherited Members
- Extension Methods
Constructors
SpaceBeltPortSystem(BuildingDefinitionId, BuildingDefinitionId, BeltSpeed, ILogger)
public SpaceBeltPortSystem(BuildingDefinitionId beltPortSenderBuildingId, BuildingDefinitionId beltPortReceiverBuildingId, BeltSpeed conveyorSpeed, ILogger logger)
Parameters
beltPortSenderBuildingIdBuildingDefinitionIdbeltPortReceiverBuildingIdBuildingDefinitionIdconveyorSpeedBeltSpeedloggerILogger
Fields
JumpLaneLengthInItems
public const short JumpLaneLengthInItems = 8
Field Value
- short
NumJumpLaneItems
public const short NumJumpLaneItems = 2
Field Value
- short
Methods
CreateReceiverSimulation(BuildingInstance, out IConnectableBuildingSimulation, out IConnectableSimulation)
protected override void CreateReceiverSimulation(BuildingInstance receiver, out IConnectableBuildingSimulation connectableReceiverSimulation, out IConnectableSimulation connectableBufferSimulation)
Parameters
receiverBuildingInstanceconnectableReceiverSimulationIConnectableBuildingSimulationconnectableBufferSimulationIConnectableSimulation
CreateSenderSimulation(BuildingInstance, out IConnectableBuildingSimulation, out IConnectableSimulation)
protected override void CreateSenderSimulation(BuildingInstance sender, out IConnectableBuildingSimulation connectableSenderSimulation, out IConnectableSimulation connectableBufferSimulation)
Parameters
senderBuildingInstanceconnectableSenderSimulationIConnectableBuildingSimulationconnectableBufferSimulationIConnectableSimulation