Table of Contents

Class SpaceConverterSimulationRenderer.DrawData

Namespace
Root
Assembly
SPZGameAssembly.dll
public class SpaceConverterSimulationRenderer.DrawData : IIslandCustomDrawData
Inheritance
object
SpaceConverterSimulationRenderer.DrawData
Implements
Extension Methods

Constructors

DrawData(IEnumerable<Rocket>, LocalChunkTransform, LODMeshAsset, StatusMaterials, StatusMaterials, StatusMaterials, IODrawData, Ticks)

public DrawData(IEnumerable<SpaceConverterSimulationRenderer.Rocket> rockets, LocalChunkTransform uiTopTransform, LODMeshAsset statusMesh, SpaceConverterSimulationRenderer.StatusMaterials inputStatusMaterials, SpaceConverterSimulationRenderer.StatusMaterials outputStatusMaterials, SpaceConverterSimulationRenderer.StatusMaterials generalStatusMaterials, SpaceConverterSimulationRenderer.IODrawData ioDrawData, Ticks stateSwitchingDelay)

Parameters

rockets IEnumerable<SpaceConverterSimulationRenderer.Rocket>
uiTopTransform LocalChunkTransform
statusMesh LODMeshAsset
inputStatusMaterials SpaceConverterSimulationRenderer.StatusMaterials
outputStatusMaterials SpaceConverterSimulationRenderer.StatusMaterials
generalStatusMaterials SpaceConverterSimulationRenderer.StatusMaterials
ioDrawData SpaceConverterSimulationRenderer.IODrawData
stateSwitchingDelay Ticks

Fields

GeneralStatusMaterials

public readonly SpaceConverterSimulationRenderer.StatusMaterials GeneralStatusMaterials

Field Value

SpaceConverterSimulationRenderer.StatusMaterials

InputStatusMaterials

public readonly SpaceConverterSimulationRenderer.StatusMaterials InputStatusMaterials

Field Value

SpaceConverterSimulationRenderer.StatusMaterials

IoDrawData

public readonly SpaceConverterSimulationRenderer.IODrawData IoDrawData

Field Value

SpaceConverterSimulationRenderer.IODrawData

OutputStatusMaterials

public readonly SpaceConverterSimulationRenderer.StatusMaterials OutputStatusMaterials

Field Value

SpaceConverterSimulationRenderer.StatusMaterials

Rockets

public readonly IReadOnlyList<SpaceConverterSimulationRenderer.Rocket> Rockets

Field Value

IReadOnlyList<SpaceConverterSimulationRenderer.Rocket>

StateSwitchingDelay

public readonly Ticks StateSwitchingDelay

Field Value

Ticks

StatusMesh

public readonly LODMeshAsset StatusMesh

Field Value

LODMeshAsset

UITopTransform

public readonly LocalChunkTransform UITopTransform

Field Value

LocalChunkTransform