Struct SpacePathLocalizedNodeData
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct SpacePathLocalizedNodeData
- Extension Methods
Constructors
SpacePathLocalizedNodeData(GlobalChunkCoordinate, SpacePathConnectionsData)
public SpacePathLocalizedNodeData(GlobalChunkCoordinate position, SpacePathConnectionsData spacePathData)
Parameters
positionGlobalChunkCoordinatespacePathDataSpacePathConnectionsData
Fields
IO
public readonly SpacePathConnectionsData IO
Field Value
Position
public readonly GlobalChunkCoordinate Position
Field Value
Methods
Equals(SpacePathLocalizedNodeData)
public bool Equals(SpacePathLocalizedNodeData other)
Parameters
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
Operators
operator ==(SpacePathLocalizedNodeData, SpacePathLocalizedNodeData)
public static bool operator ==(SpacePathLocalizedNodeData left, SpacePathLocalizedNodeData right)
Parameters
Returns
- bool
operator !=(SpacePathLocalizedNodeData, SpacePathLocalizedNodeData)
public static bool operator !=(SpacePathLocalizedNodeData left, SpacePathLocalizedNodeData right)
Parameters
Returns
- bool