Table of Contents

Struct SpacePathLocalizedNodeData

Namespace
Root
Assembly
SPZGameAssembly.dll
public readonly struct SpacePathLocalizedNodeData
Extension Methods

Constructors

SpacePathLocalizedNodeData(GlobalChunkCoordinate, SpacePathConnectionsData)

public SpacePathLocalizedNodeData(GlobalChunkCoordinate position, SpacePathConnectionsData spacePathData)

Parameters

position GlobalChunkCoordinate
spacePathData SpacePathConnectionsData

Fields

IO

public readonly SpacePathConnectionsData IO

Field Value

SpacePathConnectionsData

Position

public readonly GlobalChunkCoordinate Position

Field Value

GlobalChunkCoordinate

Methods

Equals(SpacePathLocalizedNodeData)

public bool Equals(SpacePathLocalizedNodeData other)

Parameters

other SpacePathLocalizedNodeData

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

Operators

operator ==(SpacePathLocalizedNodeData, SpacePathLocalizedNodeData)

public static bool operator ==(SpacePathLocalizedNodeData left, SpacePathLocalizedNodeData right)

Parameters

left SpacePathLocalizedNodeData
right SpacePathLocalizedNodeData

Returns

bool

operator !=(SpacePathLocalizedNodeData, SpacePathLocalizedNodeData)

public static bool operator !=(SpacePathLocalizedNodeData left, SpacePathLocalizedNodeData right)

Parameters

left SpacePathLocalizedNodeData
right SpacePathLocalizedNodeData

Returns

bool