Class SpacePipePortSystem
- Namespace
- Root
- Assembly
- Game.Content.dll
public class SpacePipePortSystem : SpacePathPortSystem<SpacePipeInputConnector, SpacePipeOutputConnector>, ITileSimulationSystem, ISpecializedBuildingTenantSimulationSystem, IBuildingTenantSimulationSystem, IIslandTenantSimulationSystem, ISimulationSystem
- Inheritance
-
objectSpacePipePortSystem
- Implements
- Inherited Members
- Extension Methods
Constructors
SpacePipePortSystem(BuildingDefinitionId, BuildingDefinitionId, BeltSpeed, FluidPackageItemSolver, ILogger)
public SpacePipePortSystem(BuildingDefinitionId beltPortSenderBuildingId, BuildingDefinitionId beltPortReceiverBuildingId, BeltSpeed conveyorSpeed, FluidPackageItemSolver packageSolver, ILogger logger)
Parameters
beltPortSenderBuildingIdBuildingDefinitionIdbeltPortReceiverBuildingIdBuildingDefinitionIdconveyorSpeedBeltSpeedpackageSolverFluidPackageItemSolverloggerILogger
Methods
CreateReceiverSimulation(BuildingInstance, out IConnectableBuildingSimulation, out IConnectableSimulation)
protected override void CreateReceiverSimulation(BuildingInstance receiver, out IConnectableBuildingSimulation connectableReceiverSimulation, out IConnectableSimulation connectableBufferSimulation)
Parameters
receiverBuildingInstanceconnectableReceiverSimulationIConnectableBuildingSimulationconnectableBufferSimulationIConnectableSimulation
CreateSenderSimulation(BuildingInstance, out IConnectableBuildingSimulation, out IConnectableSimulation)
protected override void CreateSenderSimulation(BuildingInstance sender, out IConnectableBuildingSimulation connectableSenderSimulation, out IConnectableSimulation connectableBufferSimulation)
Parameters
senderBuildingInstanceconnectableSenderSimulationIConnectableBuildingSimulationconnectableBufferSimulationIConnectableSimulation