Table of Contents

Class SpacePlatformUpperPlatformMeshGenerator

Namespace
Root
Assembly
SPZGameAssembly.dll
public class SpacePlatformUpperPlatformMeshGenerator
Inheritance
object
SpacePlatformUpperPlatformMeshGenerator
Extension Methods

Constructors

SpacePlatformUpperPlatformMeshGenerator()

public SpacePlatformUpperPlatformMeshGenerator()

Methods

Draw_GenerateIslandChunkStaticFrameMesh(MeshBuilder, MetaIslandFrameGenerationResources, WorldCoordinate, ChunkVector, IIslandDefinition, bool, bool, bool, bool)

public static void Draw_GenerateIslandChunkStaticFrameMesh(MeshBuilder builder, MetaIslandFrameGenerationResources frameGenerationResources, WorldCoordinate basePosition_W, ChunkVector chunk_L, IIslandDefinition definition, bool drawLayer1, bool drawLayer2, bool drawLayer3, bool drawGreeble)

Parameters

builder MeshBuilder
frameGenerationResources MetaIslandFrameGenerationResources
basePosition_W WorldCoordinate
chunk_L ChunkVector
definition IIslandDefinition
drawLayer1 bool
drawLayer2 bool
drawLayer3 bool
drawGreeble bool