Class StaticGameCoreAccessor
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[Obsolete("Avoid using static references")]
public static class StaticGameCoreAccessor
- Inheritance
-
objectStaticGameCoreAccessor
Properties
G
[Obsolete("Inject required dependencies")]
public static IGameSessionManagers G { get; }
Property Value
Methods
AssignGameSessionManagers(IGameSessionManagers)
public static void AssignGameSessionManagers(IGameSessionManagers sessionManagers)
Parameters
sessionManagersIGameSessionManagers
HasInstance()
public static bool HasInstance()
Returns
- bool