Table of Contents

Class StaticGameCoreAccessor

Namespace
Root
Assembly
SPZGameAssembly.dll
[Obsolete("Avoid using static references")]
public static class StaticGameCoreAccessor
Inheritance
object
StaticGameCoreAccessor

Properties

G

[Obsolete("Inject required dependencies")]
public static IGameSessionManagers G { get; }

Property Value

IGameSessionManagers

Methods

AssignGameSessionManagers(IGameSessionManagers)

public static void AssignGameSessionManagers(IGameSessionManagers sessionManagers)

Parameters

sessionManagers IGameSessionManagers

HasInstance()

public static bool HasInstance()

Returns

bool