Table of Contents

Struct TutorialConfigId

Namespace
Root
Assembly
SPZGameAssembly.dll
public struct TutorialConfigId
Extension Methods

Constructors

TutorialConfigId(string)

public TutorialConfigId(string id)

Parameters

id string

Fields

Empty

public static TutorialConfigId Empty

Field Value

TutorialConfigId

Id

[SerializeField]
public string Id

Field Value

string

Properties

HasValue

public bool HasValue { get; }

Property Value

bool

IsEmpty

public bool IsEmpty { get; }

Property Value

bool

Methods

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

Equals(TutorialConfigId)

public bool Equals(TutorialConfigId other)

Parameters

other TutorialConfigId

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(TutorialConfigId, TutorialConfigId)

public static bool operator ==(TutorialConfigId lhs, TutorialConfigId rhs)

Parameters

lhs TutorialConfigId
rhs TutorialConfigId

Returns

bool

operator !=(TutorialConfigId, TutorialConfigId)

public static bool operator !=(TutorialConfigId lhs, TutorialConfigId rhs)

Parameters

lhs TutorialConfigId
rhs TutorialConfigId

Returns

bool