Struct WorldRotation
- Namespace
- Root
- Assembly
- Game.Core.Coordinates.dll
public readonly struct WorldRotation
- Extension Methods
Constructors
WorldRotation(float, float, float)
public WorldRotation(float xRotation, float yRotation, float zRotation)
Parameters
xRotationfloatyRotationfloatzRotationfloat
WorldRotation(float3)
public WorldRotation(float3 xyzRotations)
Parameters
xyzRotationsfloat3
Fields
Identity
public static readonly WorldRotation Identity
Field Value
XRotation
public readonly float XRotation
Field Value
- float
YRotation
public readonly float YRotation
Field Value
- float
ZRotation
public readonly float ZRotation
Field Value
- float
Operators
implicit operator WorldRotation(Quaternion)
public static implicit operator WorldRotation(Quaternion q)
Parameters
qQuaternion
Returns
implicit operator Quaternion(WorldRotation)
public static implicit operator Quaternion(WorldRotation rotation)
Parameters
rotationWorldRotation
Returns
- Quaternion