Table of Contents

Class PlayingFieldMeshCacheEntry

Namespace
Game.Core.Rendering.Islands.PlayingField
Assembly
SPZGameAssembly.dll
public class PlayingFieldMeshCacheEntry
Inheritance
object
PlayingFieldMeshCacheEntry
Extension Methods

Constructors

PlayingFieldMeshCacheEntry(TemporaryMeshReference, CombinedTemporaryMesh, TemporaryMeshReference, List<FieldContourData>, List<FieldContourData>)

public PlayingFieldMeshCacheEntry(TemporaryMeshReference fieldMesh, CombinedTemporaryMesh decorationsMesh, TemporaryMeshReference flatMesh, List<IslandPlayingfieldMeshGenerator.FieldContourData> fieldContour, List<IslandPlayingfieldMeshGenerator.FieldContourData> fieldCorners)

Parameters

fieldMesh TemporaryMeshReference
decorationsMesh CombinedTemporaryMesh
flatMesh TemporaryMeshReference
fieldContour List<IslandPlayingfieldMeshGenerator.FieldContourData>
fieldCorners List<IslandPlayingfieldMeshGenerator.FieldContourData>

Fields

FieldContour

public readonly List<IslandPlayingfieldMeshGenerator.FieldContourData> FieldContour

Field Value

List<IslandPlayingfieldMeshGenerator.FieldContourData>

FieldCorners

public readonly List<IslandPlayingfieldMeshGenerator.FieldContourData> FieldCorners

Field Value

List<IslandPlayingfieldMeshGenerator.FieldContourData>

Properties

DecorationsMesh

public ICombinedTemporaryMesh DecorationsMesh { get; }

Property Value

ICombinedTemporaryMesh

FieldMesh

public IMeshReference FieldMesh { get; }

Property Value

IMeshReference

FlatMesh

public IMeshReference FlatMesh { get; }

Property Value

IMeshReference

Methods

Dispose()

public void Dispose()