Class BlueprintIconComponentIcon
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class BlueprintIconComponentIcon : IBlueprintIconComponent
- Inheritance
-
objectBlueprintIconComponentIcon
- Implements
- Extension Methods
Constructors
BlueprintIconComponentIcon(GameIconId)
public BlueprintIconComponentIcon(GameIconId iconId)
Parameters
iconIdGameIconId
Fields
EmptyIconId
public const string EmptyIconId = "Empty"
Field Value
- string
IconId
public readonly GameIconId IconId
Field Value
Prefix
public const string Prefix = "icon:"
Field Value
- string
Methods
Equals(BlueprintIconComponentIcon)
public bool Equals(BlueprintIconComponentIcon other)
Parameters
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
Serialize()
public string Serialize()
Returns
- string