Table of Contents

Struct DeleteBuildingPayload

Namespace
Root
Assembly
SPZGameAssembly.dll
public readonly struct DeleteBuildingPayload
Extension Methods

Constructors

DeleteBuildingPayload(BuildingId, bool)

public DeleteBuildingPayload(BuildingId buildingId, bool forceAllowDelete = false)

Parameters

buildingId BuildingId
forceAllowDelete bool

DeleteBuildingPayload(BuildingModel, bool)

public DeleteBuildingPayload(BuildingModel building, bool forceAllowDelete = false)

Parameters

building BuildingModel
forceAllowDelete bool

Fields

BuildingId

public readonly BuildingId BuildingId

Field Value

BuildingId

ForceAllowDelete

public readonly bool ForceAllowDelete

Field Value

bool

Methods

Equals(DeleteBuildingPayload)

public bool Equals(DeleteBuildingPayload other)

Parameters

other DeleteBuildingPayload

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int