Struct DeleteBuildingPayload
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct DeleteBuildingPayload
- Extension Methods
Constructors
DeleteBuildingPayload(BuildingId, bool)
public DeleteBuildingPayload(BuildingId buildingId, bool forceAllowDelete = false)
Parameters
buildingIdBuildingIdforceAllowDeletebool
DeleteBuildingPayload(BuildingModel, bool)
public DeleteBuildingPayload(BuildingModel building, bool forceAllowDelete = false)
Parameters
buildingBuildingModelforceAllowDeletebool
Fields
BuildingId
public readonly BuildingId BuildingId
Field Value
ForceAllowDelete
public readonly bool ForceAllowDelete
Field Value
- bool
Methods
Equals(DeleteBuildingPayload)
public bool Equals(DeleteBuildingPayload other)
Parameters
otherDeleteBuildingPayload
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int