Struct FluidPackageLaunchData
- Namespace
- Root
- Assembly
- Game.Content.dll
public struct FluidPackageLaunchData
- Extension Methods
Fields
FluidPackage
public FluidPackageData FluidPackage
Field Value
Invalid
public static readonly FluidPackageLaunchData Invalid
Field Value
RemainingTicks
public Ticks RemainingTicks
Field Value
TotalTicks
public Ticks TotalTicks
Field Value
Properties
Progress
public readonly float Progress { get; }
Property Value
- float
Valid
public readonly bool Valid { get; }
Property Value
- bool
Methods
Clear()
public void Clear()
Equals(FluidPackageLaunchData)
public readonly bool Equals(FluidPackageLaunchData other)
Parameters
otherFluidPackageLaunchData
Returns
- bool
Equals(object)
public override readonly bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
NewLaunch(Ticks, FluidPackageData, Ticks)
public static FluidPackageLaunchData NewLaunch(Ticks launchTicks, FluidPackageData fluidPackage, Ticks excessTicks_T)
Parameters
launchTicksTicksfluidPackageFluidPackageDataexcessTicks_TTicks
Returns
Sync(ISerializationVisitor)
public void Sync(ISerializationVisitor visitor)
Parameters
visitorISerializationVisitor
ToString()
public override string ToString()
Returns
- string
Operators
operator ==(FluidPackageLaunchData, FluidPackageLaunchData)
public static bool operator ==(FluidPackageLaunchData left, FluidPackageLaunchData right)
Parameters
leftFluidPackageLaunchDatarightFluidPackageLaunchData
Returns
- bool
operator !=(FluidPackageLaunchData, FluidPackageLaunchData)
public static bool operator !=(FluidPackageLaunchData left, FluidPackageLaunchData right)
Parameters
leftFluidPackageLaunchDatarightFluidPackageLaunchData
Returns
- bool