Table of Contents

Interface IContextualizedPlatformDrawer

Namespace
Root
Assembly
SPZGameAssembly.dll
public interface IContextualizedPlatformDrawer
Extension Methods

Methods

DrawLocal(LODMeshAsset)

void DrawLocal(LODMeshAsset mesh)

Parameters

mesh LODMeshAsset

DrawLocal(LODMeshAsset, IslandChunkCoordinate)

void DrawLocal(LODMeshAsset mesh, IslandChunkCoordinate chunk_IC)

Parameters

mesh LODMeshAsset
chunk_IC IslandChunkCoordinate

DrawLocal(LODMeshAsset, IslandChunkCoordinate, Matrix4x4)

void DrawLocal(LODMeshAsset mesh, IslandChunkCoordinate chunk_IC, Matrix4x4 trs)

Parameters

mesh LODMeshAsset
chunk_IC IslandChunkCoordinate
trs Matrix4x4

DrawLocal(LODMeshAsset, Matrix4x4)

void DrawLocal(LODMeshAsset mesh, Matrix4x4 trs)

Parameters

mesh LODMeshAsset
trs Matrix4x4

DrawLocalWithMaterial(LODMeshAsset, IMaterialReference)

void DrawLocalWithMaterial(LODMeshAsset mesh, IMaterialReference material)

Parameters

mesh LODMeshAsset
material IMaterialReference

DrawLocalWithMaterial(LODMeshAsset, IMaterialReference, IslandChunkCoordinate, Matrix4x4)

void DrawLocalWithMaterial(LODMeshAsset mesh, IMaterialReference material, IslandChunkCoordinate chunk_IC, Matrix4x4 trs)

Parameters

mesh LODMeshAsset
material IMaterialReference
chunk_IC IslandChunkCoordinate
trs Matrix4x4

DrawLocalWithProperties(LODMeshAsset, IMaterialReference, MaterialPropertyBlock, PropertyBlockHash)

void DrawLocalWithProperties(LODMeshAsset mesh, IMaterialReference material, MaterialPropertyBlock materialPropertyBlock, PropertyBlockHash propertyHash)

Parameters

mesh LODMeshAsset
material IMaterialReference
materialPropertyBlock MaterialPropertyBlock
propertyHash PropertyBlockHash