Interface IContextualizedPlatformDrawer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public interface IContextualizedPlatformDrawer
- Extension Methods
Methods
DrawLocal(LODMeshAsset)
void DrawLocal(LODMeshAsset mesh)
Parameters
meshLODMeshAsset
DrawLocal(LODMeshAsset, IslandChunkCoordinate)
void DrawLocal(LODMeshAsset mesh, IslandChunkCoordinate chunk_IC)
Parameters
meshLODMeshAssetchunk_ICIslandChunkCoordinate
DrawLocal(LODMeshAsset, IslandChunkCoordinate, Matrix4x4)
void DrawLocal(LODMeshAsset mesh, IslandChunkCoordinate chunk_IC, Matrix4x4 trs)
Parameters
meshLODMeshAssetchunk_ICIslandChunkCoordinatetrsMatrix4x4
DrawLocal(LODMeshAsset, Matrix4x4)
void DrawLocal(LODMeshAsset mesh, Matrix4x4 trs)
Parameters
meshLODMeshAssettrsMatrix4x4
DrawLocalWithMaterial(LODMeshAsset, IMaterialReference)
void DrawLocalWithMaterial(LODMeshAsset mesh, IMaterialReference material)
Parameters
meshLODMeshAssetmaterialIMaterialReference
DrawLocalWithMaterial(LODMeshAsset, IMaterialReference, IslandChunkCoordinate, Matrix4x4)
void DrawLocalWithMaterial(LODMeshAsset mesh, IMaterialReference material, IslandChunkCoordinate chunk_IC, Matrix4x4 trs)
Parameters
meshLODMeshAssetmaterialIMaterialReferencechunk_ICIslandChunkCoordinatetrsMatrix4x4
DrawLocalWithProperties(LODMeshAsset, IMaterialReference, MaterialPropertyBlock, PropertyBlockHash)
void DrawLocalWithProperties(LODMeshAsset mesh, IMaterialReference material, MaterialPropertyBlock materialPropertyBlock, PropertyBlockHash propertyHash)
Parameters
meshLODMeshAssetmaterialIMaterialReferencematerialPropertyBlockMaterialPropertyBlockpropertyHashPropertyBlockHash