Table of Contents

Class LODComputationParameters

Namespace
Root
Assembly
SPZGameAssembly.dll
public class LODComputationParameters
Inheritance
object
LODComputationParameters
Extension Methods

Constructors

LODComputationParameters(int, float[], float[], int, int, float[], float[], float[], int, int, float, GraphicsShadowQuality, GraphicsShaderQuality)

public LODComputationParameters(int islandMinLOD, float[] islandLodDistancesSq, float[] islandMaterialLodDistancesSq, int buildingLodOffset, int buildingMinimumLod, float[] buildingLodDistancesSq, float[] buildingMaterialLodDistancesSq, float[] simulationLodDistances, int minMaterialLod, int maxMaterialLod, float maxShadowDistanceSq, GraphicsShadowQuality shadowQuality, GraphicsShaderQuality shaderQuality)

Parameters

islandMinLOD int
islandLodDistancesSq float[]
islandMaterialLodDistancesSq float[]
buildingLodOffset int
buildingMinimumLod int
buildingLodDistancesSq float[]
buildingMaterialLodDistancesSq float[]
simulationLodDistances float[]
minMaterialLod int
maxMaterialLod int
maxShadowDistanceSq float
shadowQuality GraphicsShadowQuality
shaderQuality GraphicsShaderQuality

Fields

BuildingLodDistancesSq

public readonly float[] BuildingLodDistancesSq

Field Value

float[]

BuildingLodOffset

public readonly int BuildingLodOffset

Field Value

int

BuildingMaterialLodDistancesSq

public readonly float[] BuildingMaterialLodDistancesSq

Field Value

float[]

BuildingMinimumLod

public readonly int BuildingMinimumLod

Field Value

int

IslandLodDistancesSq

public readonly float[] IslandLodDistancesSq

Field Value

float[]

IslandMaterialLodDistancesSq

public readonly float[] IslandMaterialLodDistancesSq

Field Value

float[]

IslandMinLOD

public readonly int IslandMinLOD

Field Value

int

MaxMaterialLod

public readonly int MaxMaterialLod

Field Value

int

MaxShadowDistanceSq

public readonly float MaxShadowDistanceSq

Field Value

float

MinMaterialLod

public readonly int MinMaterialLod

Field Value

int

ShaderQuality

public readonly GraphicsShaderQuality ShaderQuality

Field Value

GraphicsShaderQuality

ShadowQuality

public readonly GraphicsShadowQuality ShadowQuality

Field Value

GraphicsShadowQuality

SimulationContinuityPreset

public readonly int SimulationContinuityPreset

Field Value

int

SimulationLodDistances

public readonly float[] SimulationLodDistances

Field Value

float[]

Methods

Compute(GraphicSettings, SimulationGameSettings, GameResources)

public static LODComputationParameters Compute(GraphicSettings graphicSettings, SimulationGameSettings simulationSettings, GameResources resources)

Parameters

graphicSettings GraphicSettings
simulationSettings SimulationGameSettings
resources GameResources

Returns

LODComputationParameters