Class GameResources
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[CreateAssetMenu(fileName = "GameResources", menuName = "Metadata/GameResources")]
[Obsolete("Don't add new members & inject via dependency injection instead!")]
public class GameResources : ScriptableObject
- Inheritance
-
object
Object
ScriptableObject
GameResources
- Extension Methods
-
Constructors
GameResources()
Fields
AreaSelectCornerBottom
[Header("Selection")]
[Space(20)]
public UnityMeshReference AreaSelectCornerBottom
Field Value
- UnityMeshReference
AreaSelectEdgeX
public UnityMeshReference AreaSelectEdgeX
Field Value
- UnityMeshReference
AreaSelectEdgeY
public UnityMeshReference AreaSelectEdgeY
Field Value
- UnityMeshReference
AreaSelectEdgeZ
public UnityMeshReference AreaSelectEdgeZ
Field Value
- UnityMeshReference
BeltArrowColors
public Color[] BeltArrowColors
Field Value
- Color[]
BeltItemRendererData
[Header("Belt Item Renderer Data")]
[Space(20)]
public MetaBeltItemRendererData BeltItemRendererData
Field Value
- MetaBeltItemRendererData
BuiltinGameData
[Header("Builtin Game data")]
[Space(20)]
public MetaBuiltinGameData BuiltinGameData
Field Value
- MetaBuiltinGameData
CursorResources
[Header("Cursor")]
[Space(20)]
public GameCursorResources CursorResources
Field Value
- GameCursorResources
DebugIndicatorMeshCombinedShader
public MaterialReference DebugIndicatorMeshCombinedShader
Field Value
- MaterialReference
DebugIndicatorMeshNotCombinedShader
public MaterialReference DebugIndicatorMeshNotCombinedShader
Field Value
- MaterialReference
DebugLODMaterialAssets
[RequiredListLength(MinLength = 6, MaxLength = 6)]
public LODMaterialAsset DebugLODMaterialAssets
Field Value
- LODMaterialAsset
DefaultUISpriteMaterial
[Header("Materials")]
[Space(20)]
public MaterialReference DefaultUISpriteMaterial
Field Value
- MaterialReference
DistanceBetweenStands
[Header("General Configuration")]
[Space(20)]
public int DistanceBetweenStands
Field Value
- int
FluidMaxShaderAnimationSpeed
[Header("Fluids")]
[Space(20)]
public float FluidMaxShaderAnimationSpeed
Field Value
- float
FontAdjustmentData
public FontsAdjustmentData FontAdjustmentData
Field Value
- FontsAdjustmentData
HUDSidePanelModulesResources
public HUDSidePanelModulesResources HUDSidePanelModulesResources
Field Value
- HUDSidePanelModulesResources
[Header("HUB")]
[Space(20)]
public MetaHubInputAnimationParameters HubInputAnimationParameters
Field Value
- MetaHubInputAnimationParameters
Icons
[Header("Icons")]
public GameIcons Icons
Field Value
- GameIcons
LODDistancesBuildingMaterials
public float[] LODDistancesBuildingMaterials
Field Value
- float[]
LODDistancesBuildings
public float[] LODDistancesBuildings
Field Value
- float[]
LODDistancesIslandMaterials
public float[] LODDistancesIslandMaterials
Field Value
- float[]
LODDistancesIslands
public float[] LODDistancesIslands
Field Value
- float[]
LayerColors
[Header("Layers")]
[Space(20)]
public Color[] LayerColors
Field Value
- Color[]
SimulationLodDistancePresets
public float[][] SimulationLodDistancePresets
Field Value
- float[][]
ThemeErrorOrDelete
public EditorShaderColor ThemeErrorOrDelete
Field Value
- EditorShaderColor
ThemeImpossibleToPlace
public EditorShaderColor ThemeImpossibleToPlace
Field Value
- EditorShaderColor
ThemeNeutral
public EditorShaderColor ThemeNeutral
Field Value
- EditorShaderColor
ThemePrimary
[Header("Theme Colors")]
[Space(20)]
public EditorShaderColor ThemePrimary
Field Value
- EditorShaderColor
ThemeWarning
public EditorShaderColor ThemeWarning
Field Value
- EditorShaderColor
ThemeWillBePlaced
[Header("Placement Colors")]
[Space(20)]
public EditorShaderColor ThemeWillBePlaced
Field Value
- EditorShaderColor
ThemeWillBePlacedWithWarning
public EditorShaderColor ThemeWillBePlacedWithWarning
Field Value
- EditorShaderColor
ThemeWontBePlaced
public EditorShaderColor ThemeWontBePlaced
Field Value
- EditorShaderColor
TranslucentDefaultMaterial
public MaterialReference TranslucentDefaultMaterial
Field Value
- MaterialReference
UIDialogChangeKeybindingPrefab
public PrefabReference<HUDDialogChangeKeybinding> UIDialogChangeKeybindingPrefab
Field Value
- PrefabReference<HUDDialogChangeKeybinding>
UIDialogConfirmCountdownPrefab
public PrefabReference<HUDDialogConfirmCountdown> UIDialogConfirmCountdownPrefab
Field Value
- PrefabReference<HUDDialogConfirmCountdown>
UIDialogSimpleConfirmPrefab
[Header("UI - Dialogs")]
[Space(20)]
public PrefabReference<HUDDialogSimpleConfirm> UIDialogSimpleConfirmPrefab
Field Value
- PrefabReference<HUDDialogSimpleConfirm>
UIDialogSimpleInfoPrefab
public PrefabReference<HUDDialogSimpleInfo> UIDialogSimpleInfoPrefab
Field Value
- PrefabReference<HUDDialogSimpleInfo>
public PrefabReference<HUDDialogSimpleInput> UIDialogSimpleInputPrefab
Field Value
- PrefabReference<HUDDialogSimpleInput>
UIDialogSimpleSelectPrefab
public PrefabReference<HUDDialogSimpleSelect> UIDialogSimpleSelectPrefab
Field Value
- PrefabReference<HUDDialogSimpleSelect>
UIDialogTextWithVideoPrefab
public PrefabReference<HUDDialog> UIDialogTextWithVideoPrefab
Field Value
- PrefabReference<HUDDialog>
UIMaterials
[Header("UI - General")]
[Space(20)]
public GameUIMaterials UIMaterials
Field Value
- GameUIMaterials
UXPlaneMeshUVMapped
[Header("Meshes - General")]
[Space(20)]
public UnityMeshReference UXPlaneMeshUVMapped
Field Value
- UnityMeshReference