Table of Contents

Class MetaGenericRendererElementData

Namespace
Root
Assembly
SPZGameAssembly.dll
public class MetaGenericRendererElementData
Inheritance
object
MetaGenericRendererElementData
Extension Methods

Constructors

MetaGenericRendererElementData()

public MetaGenericRendererElementData()

Fields

CastShadows

public bool CastShadows

Field Value

bool

MaxDistance

public float MaxDistance

Field Value

float

MaxDistanceEnabled

public bool MaxDistanceEnabled

Field Value

bool

MeshMaterial

public LODMeshMaterialAsset MeshMaterial

Field Value

LODMeshMaterialAsset

MinimumShaderQuality

public GraphicsShaderQuality MinimumShaderQuality

Field Value

GraphicsShaderQuality

ReceiveShadows

public bool ReceiveShadows

Field Value

bool

RenderCategory

public RenderCategory RenderCategory

Field Value

RenderCategory

UsePerInstanceData

[FormerlySerializedAs("MaterialUsesPerInstanceData")]
public bool UsePerInstanceData

Field Value

bool