Class MetaGenericRendererElementData
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class MetaGenericRendererElementData
- Inheritance
-
objectMetaGenericRendererElementData
- Extension Methods
Constructors
MetaGenericRendererElementData()
public MetaGenericRendererElementData()
Fields
CastShadows
public bool CastShadows
Field Value
- bool
MaxDistance
public float MaxDistance
Field Value
- float
MaxDistanceEnabled
public bool MaxDistanceEnabled
Field Value
- bool
MeshMaterial
public LODMeshMaterialAsset MeshMaterial
Field Value
MinimumShaderQuality
public GraphicsShaderQuality MinimumShaderQuality
Field Value
ReceiveShadows
public bool ReceiveShadows
Field Value
- bool
RenderCategory
public RenderCategory RenderCategory
Field Value
UsePerInstanceData
[FormerlySerializedAs("MaterialUsesPerInstanceData")]
public bool UsePerInstanceData
Field Value
- bool