Table of Contents

Class MetaShapesConfiguration

Namespace
Root
Assembly
SPZGameAssembly.dll
[CreateAssetMenu(fileName = "Shapes Configuration", menuName = "Metadata/Shapes Configuration")]
public class MetaShapesConfiguration : ScriptableObject
Inheritance
object
Object
ScriptableObject
MetaShapesConfiguration
Extension Methods

Constructors

MetaShapesConfiguration()

public MetaShapesConfiguration()

Fields

CrystalShapePart

public MetaShapeSubPart CrystalShapePart

Field Value

MetaShapeSubPart

PartCount

public int PartCount

Field Value

int

Parts

public MetaShapesConfiguration.GenerationPart[] Parts

Field Value

GenerationPart[]

PinShapePart

public MetaShapeSubPart PinShapePart

Field Value

MetaShapeSubPart

Properties

ConfigurationId

public ShapesConfigurationId ConfigurationId { get; }

Property Value

ShapesConfigurationId