Class MetaShapesConfiguration
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[CreateAssetMenu(fileName = "Shapes Configuration", menuName = "Metadata/Shapes Configuration")]
public class MetaShapesConfiguration : ScriptableObject
- Inheritance
-
objectObjectScriptableObjectMetaShapesConfiguration
- Extension Methods
Constructors
MetaShapesConfiguration()
public MetaShapesConfiguration()
Fields
CrystalShapePart
public MetaShapeSubPart CrystalShapePart
Field Value
PartCount
public int PartCount
Field Value
- int
Parts
public MetaShapesConfiguration.GenerationPart[] Parts
Field Value
PinShapePart
public MetaShapeSubPart PinShapePart
Field Value
Properties
ConfigurationId
public ShapesConfigurationId ConfigurationId { get; }