Struct PlaceBuildingPayload
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct PlaceBuildingPayload
- Extension Methods
Constructors
PlaceBuildingPayload(BuildingModel, byte[], GameVersion, bool)
public PlaceBuildingPayload(BuildingModel building, byte[] serializedState, GameVersion additionalDataSavegameVersion, bool forceAllowPlace = false)
Parameters
buildingBuildingModelserializedStatebyte[]additionalDataSavegameVersionGameVersionforceAllowPlacebool
PlaceBuildingPayload(IslandId, IBuildingDefinition, IBuildingConfiguration, in IslandTileTransform, bool)
public PlaceBuildingPayload(IslandId island, IBuildingDefinition definition, IBuildingConfiguration configuration, in IslandTileTransform transform_I, bool forceAllowPlace = false)
Parameters
islandIslandIddefinitionIBuildingDefinitionconfigurationIBuildingConfigurationtransform_IIslandTileTransformforceAllowPlacebool
PlaceBuildingPayload(IslandId, IBuildingDefinition, IBuildingConfiguration, in IslandTileTransform, byte[], GameVersion, bool)
public PlaceBuildingPayload(IslandId islandId, IBuildingDefinition definition, IBuildingConfiguration configuration, in IslandTileTransform transform_I, byte[] serializedState, GameVersion additionalDataSavegameVersion, bool forceAllowPlace = false)
Parameters
islandIdIslandIddefinitionIBuildingDefinitionconfigurationIBuildingConfigurationtransform_IIslandTileTransformserializedStatebyte[]additionalDataSavegameVersionGameVersionforceAllowPlacebool
Fields
AdditionalDataSavegameVersion
public readonly GameVersion AdditionalDataSavegameVersion
Field Value
BuildingId
public readonly BuildingId? BuildingId
Field Value
Configuration
public readonly IBuildingConfiguration Configuration
Field Value
Definition
public readonly IBuildingDefinition Definition
Field Value
ForceAllowPlace
public readonly bool ForceAllowPlace
Field Value
- bool
IslandId
public readonly IslandId IslandId
Field Value
SerializedState
public readonly byte[] SerializedState
Field Value
- byte[]
Transform_I
public readonly IslandTileTransform Transform_I