Table of Contents

Class RailMetadata

Namespace
Root
Assembly
SPZGameAssembly.dll
[CreateAssetMenu(fileName = "Rail Node", menuName = "Metadata/Islands/RailNode")]
public class RailMetadata : MetaIslandDefinitionWithConfiguration<RailConfiguration>
Inheritance
object
Object
ScriptableObject
RailMetadata
Inherited Members
Extension Methods

Constructors

RailMetadata()

public RailMetadata()

Fields

ForwardEvenArrowMesh

[SerializeField]
public LODMeshAsset ForwardEvenArrowMesh

Field Value

LODMeshAsset

ForwardMesh

[SerializeField]
public LODMeshAsset ForwardMesh

Field Value

LODMeshAsset

ForwardOddArrowMesh

[SerializeField]
public LODMeshAsset ForwardOddArrowMesh

Field Value

LODMeshAsset

ForwardToLeftMesh

[SerializeField]
public LODMeshAsset ForwardToLeftMesh

Field Value

LODMeshAsset

ForwardToRightMesh

[SerializeField]
public LODMeshAsset ForwardToRightMesh

Field Value

LODMeshAsset

LeftToForwardMesh

[SerializeField]
public LODMeshAsset LeftToForwardMesh

Field Value

LODMeshAsset

RailColorsIndicatorMaterial

[SerializeField]
public LODMaterialAsset RailColorsIndicatorMaterial

Field Value

LODMaterialAsset

RightToForwardMesh

[SerializeField]
public LODMeshAsset RightToForwardMesh

Field Value

LODMeshAsset

Properties

ChunkCost

public override ChunkLimitCurrency ChunkCost { get; }

Property Value

ChunkLimitCurrency