Class ShapeItemRendererData
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class ShapeItemRendererData
- Inheritance
-
objectShapeItemRendererData
- Extension Methods
Constructors
ShapeItemRendererData()
public ShapeItemRendererData()
Fields
ShapeDimensions2D
public float ShapeDimensions2D
Field Value
- float
ShapeInnerGap
[Header("Configuration Base")]
[Space(20)]
public float ShapeInnerGap
Field Value
- float
ShapeLayerHeight
public float ShapeLayerHeight
Field Value
- float
ShapeLayerScaleReduction
public float ShapeLayerScaleReduction
Field Value
- float
ShapeLeftSupportMesh
public LODMeshAsset ShapeLeftSupportMesh
Field Value
ShapeMaterial
public LODMaterialAsset ShapeMaterial
Field Value
ShapeMaterialDissolve
public MaterialReference ShapeMaterialDissolve
Field Value
ShapeMaterialFadeout
public MaterialReference ShapeMaterialFadeout
Field Value
ShapeMaterialGrowCrystal
public MaterialReference ShapeMaterialGrowCrystal
Field Value
ShapeMaterialNoLayerClip
public LODMaterialAsset ShapeMaterialNoLayerClip
Field Value
ShapeMaterialUI
public MaterialReference ShapeMaterialUI
Field Value
ShapePreviewMaterial
[FormerlySerializedAs("UIShapePreviewMaterial")]
[Header("Materials")]
[Space(20)]
public MaterialReference ShapePreviewMaterial
Field Value
ShapeRightSupportMesh
public LODMeshAsset ShapeRightSupportMesh
Field Value
ShapeSupportHeight
public float ShapeSupportHeight
Field Value
- float
ShapeSupportMesh
[Header("Meshes - Shapes Base")]
[Space(20)]
public LODMeshAsset ShapeSupportMesh
Field Value
ShapeSupportMeshHighDetail
public UnityMeshReference ShapeSupportMeshHighDetail