Class SplitterSimulation<TState>
- Namespace
- Root
- Assembly
- Game.Content.dll
public class SplitterSimulation<TState> : Simulation<TState>, IItemSimulation, IUpdatableSimulation, ISimulation where TState : SplitterSimulationState
Type Parameters
TState
- Inheritance
-
objectSimulation<TState>SplitterSimulation<TState>
- Implements
- Derived
- Inherited Members
- Extension Methods
Constructors
SplitterSimulation(TState, ISplitterConfiguration, IItemDistributionBehaviour)
public SplitterSimulation(TState state, ISplitterConfiguration configuration, IItemDistributionBehaviour distributionBehaviour)
Parameters
stateTStateconfigurationISplitterConfigurationdistributionBehaviourIItemDistributionBehaviour
Fields
InputLane
public readonly BeltLane InputLane
Field Value
Properties
NumItemProviders
public int NumItemProviders { get; }
Property Value
- int
NumItemReceivers
public int NumItemReceivers { get; }
Property Value
- int
OutputLanes
public IReadOnlyList<BeltLane> OutputLanes { get; }
Property Value
- IReadOnlyList<BeltLane>
Methods
ClearContent()
public void ClearContent()
GetItemProvider(int)
public IItemProvider GetItemProvider(int index)
Parameters
indexint
Returns
GetItemReceiver(int)
public IItemReceiver GetItemReceiver(int index)
Parameters
indexint
Returns
TraverseLanes<TTraverser>(TTraverser)
public void TraverseLanes<TTraverser>(TTraverser traverser) where TTraverser : IItemLaneTraverser
Parameters
traverserTTraverser
Type Parameters
TTraverser
Update(Ticks, Ticks)
public virtual void Update(Ticks startTicks, Ticks deltaTicks)